My name is Andrich, but you can call me Ritchi (or RitchiDev). I am a versatile Game Developer with programming experience in Unity C# and a strong enthusiasm for creating arcade-style games and, lighthearted experiences. My work reflects a commitment to blending technical precision with absurd/silly game worlds.”

Welcome to my portfolio homepage. Take your time and have a look around.

Rhythm Dodge

Rhythm Dodge is a retro styled music based game where instead of hitting notes on the rhythm of the music you have to dodge them. You play as two sides that you control independently. Making you test your eye-hand coordination.

What I worked on: Programming & Visuals

Team Size: 1

Tools: Unity C#, Standalone Level Editor

Tags: Ongoing, Arcade, Music-Based, Single-player

Prototypes

Sea You

Sea You is a small adventure game where you meet various characters and at last defeat the CEO of Conch who has been polluting the sea.

What I worked on: Gameplay Programming, UI programming & Some Visuals

Team Size: 8

Tools: Unity C#

Tags: 2025, Prototype, Adventure, Single-player

Rhythm Dodge Level Editor

This is the level editor for Rhythm Dodge. Exported levels can be played in the full version of Rhythm Dodge!

What I worked on: Programming & Visuals

Team Size: 1

Tools: Unity C#

Tags: Ongoing, Level-editor



Auto

Auto is an elimination mode, score based action game.

What I worked on: Programming & Some Visuals

Team Size: 3

Tools: Unity C#

Tags: 2022, Prototype, Arcade, Action, Online Multiplayer



BlitzWave

A 3D tube endless runner.

What I worked on: Programming & Visuals

Team Size: 1

Tools: Unity C#

Tags: 2021, Prototype, Recreation, Endless

2D Platformer Controller

A platformer movement test. Gamepad/controller recommended.

What I worked on: Programming

Team Size: 1

Tools: Unity C#

Tags: 2021, Prototype, Gamepad, Recreation

Internship
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Social Media Magnaat

A playful mobile game, where you manage a social media website. With the intent to illustrate the dangers of social media.

What I worked on: UI Programming, Content Creation Tool

Team Size: 8

Tools: Unity C#

Tags: 2023, Educational, Mobile

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De Sleutel tot Herstel

A virtual escape room & multiplayer point and click adventure for 'ggz' employees to examine the basis and application of their daily work within mental health care.

What I worked on: Camera Controller, Room System & Drag Puzzle Mini-Game.

Team Size: 7

Tools: Unity C#

Tags: 2022, Educational, Online Multiplayer

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Everlake

In Everlake players create their own character/avatar. Players can also have their own virtual home, as well as join public places such as parks.

What I worked on: Camera Controller, UI Programming

Team Size: 5

Tools: Unity C#

Tags: 2022, Customization, Online Multiplayer, Building

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Rezone

Rezone is an urban management game about vacancy. The physical model includes six city districts, each with a central key building and surrounding buildings in different colors. Four of these key buildings must be completely renovated if the 4 players want to win the game.

What I worked on: Ar & Grid Space Programming

Team Size: 5

Tools: Unity C#

Tags: 2022 Physical, Co-op

Game Jams

Short games made in a short period of time (ex: 1-7 days) for a variety of international jams and personal jams.

Purrfect Pop_itch

Purrfect Pop

Enlarge your bubbles to deal more damage. Watch out for the cat's paw attack.

What I worked on: Gameplay Programming

Team Size: 5

Tools: Unity C#

Tags: 2025, Game Jam, Global Game Jam

Autootje_itch

Autootje

Drive between mindless cars and other players. Watch out for who might try to stop you from getting a new highscore!

What I worked on: Programming & Visuals

Team Size: 1

Tools: Unity C#

Tags: 2022, Game Jam, Online Multiplayer, Arcade

Ivannio Ivre, the Painter's Struggle_itch

Ivannio Ivre, the Painter's Struggle

In the game "Ivannio Ivre, the Painter's Struggle" you play as French painter. You'll have to pull out your paintbrush and start a succesful art business.

What I worked on: UI Programming

Team Size: 4

Tools: Unity C#

Tags: 2024, Game Jam, GMTK

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I Have No Enemies

Capture "players" by reflecting their bullets. Turning them into allies. Untill..

What I worked on: Gameplay Programming

Team Size: 2

Tools: Unity C#

Tags: 2023, Game Jam, GMTK

Carmi_itch

Carmi

Try to get a highscore! You're able to drive around as long as you have fuel.

What I worked on: Gameplay Programming

Team Size: 4

Tools: 2023, Unity C#

Tags: Game Jam, Over the top, Arcade

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BrainStorm

Collect brains that fall from the top of the screen before they land on the ground, and avoid the anvils descending with them.

What I worked on: Gameplay Programming

Team Size: 6

Tools: Unity C#

Tags: 2021, Game Jam, High Score

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Dire Snooze

You are in dire need of sleep! The goal is to get enough sleep before your work shift is over! But be careful your boss will check in on you from time to time.

What I worked on: Programming & Visuals

Team Size: 1

Tools: Unity C#

Tags: 2020, Game Jam, Button Mash

Other

Some screenshots, other projects, some art, game recreations, some scrapped stuff, etc.