My name is Andrich, but you can call me Ritchi (or RitchiDev). I am a versatile Game Developer with programming experience in Unity C# and a strong enthusiasm for creating arcade-style games and, lighthearted experiences. My work reflects a commitment to blending technical precision with absurd/silly game worlds.”
Welcome to my portfolio homepage. Take your time and have a look around.

Rhythm Dodge
Rhythm Dodge is a retro styled music based game where instead of hitting notes on the rhythm of the music you have to dodge them. You play as two sides that you control independently. Making you test your eye-hand coordination.
What I worked on: Programming & Visuals
Team Size: 1
Tools: Unity C#, Standalone Level Editor
Tags: Ongoing, Arcade, Music-Based, Single-player
Team Size: 1
Tools: Unity C#, Standalone Level Editor
Tags: Ongoing, Arcade, Music-Based, Single-player
Tags: Ongoing, Arcade, Music-Based, Single-player
Prototypes

Sea You
Sea You is a small adventure game where you meet various characters and at last defeat the CEO of Conch who has been polluting the sea.
What I worked on: Gameplay Programming, UI programming & Some Visuals
Team Size: 8
Tools: Unity C#
Tags: 2025, Prototype, Adventure, Single-player
Team Size: 8
Tools: Unity C#
Tags: 2025, Prototype, Adventure, Single-player
Tags: 2025, Prototype, Adventure, Single-player

Rhythm Dodge Level Editor
This is the level editor for Rhythm Dodge. Exported levels can be played in the full version of Rhythm Dodge!
What I worked on: Programming & Visuals
Team Size: 1
Tools: Unity C#
Tags: Ongoing, Level-editor
Team Size: 1
Tools: Unity C#
Tags: Ongoing, Level-editor
Tags: Ongoing, Level-editor

2D Platformer Controller
A platformer movement test. Gamepad/controller recommended.
What I worked on: Programming
Team Size: 1
Tools: Unity C#
Tags: 2021, Prototype, Gamepad, Recreation
Team Size: 1
Tools: Unity C#
Tags: 2021, Prototype, Gamepad, Recreation
Tags: 2021, Prototype, Gamepad, Recreation
Internship

Social Media Magnaat
A playful mobile game, where you manage a social media website. With the intent to illustrate the dangers of social media.
What I worked on:
UI Programming, Content Creation Tool
Team Size: 8
Tools: Unity C#
Tags: 2023, Educational, Mobile
Team Size: 8
Tools: Unity C#
Tags: 2023, Educational, Mobile
Tags: 2023, Educational, Mobile

De Sleutel tot Herstel
A virtual escape room & multiplayer point and click adventure for 'ggz' employees to examine the basis and application of their daily work within mental health care.
What I worked on: Camera Controller, Room System & Drag Puzzle Mini-Game.
Team Size: 7
Tools: Unity C#
Tags: 2022, Educational, Online Multiplayer
Team Size: 7
Tools: Unity C#
Tags: 2022, Educational, Online Multiplayer
Tags: 2022, Educational, Online Multiplayer

Everlake
In Everlake players create their own character/avatar. Players can also have their own virtual home, as well as join public places such as parks.
What I worked on: Camera Controller, UI Programming
Team Size: 5
Tools: Unity C#
Tags: 2022, Customization, Online Multiplayer, Building
Team Size: 5
Tools: Unity C#
Tags: 2022, Customization, Online Multiplayer, Building
Tags: 2022, Customization, Online Multiplayer, Building

Rezone
Rezone is an urban management game about vacancy. The physical model includes six city districts, each with a central key building and surrounding buildings in different colors. Four of these key buildings must be completely renovated if the 4 players want to win the game.
What I worked on: Ar & Grid Space Programming
Team Size: 5
Tools: Unity C#
Tags: 2022 Physical, Co-op
Game Jams
Short games made in a short period of time (ex: 1-7 days) for a variety of international jams and personal jams.

Purrfect Pop
Enlarge your bubbles to deal more damage. Watch out for the cat's paw attack.
What I worked on: Gameplay Programming
Team Size: 5
Tools: Unity C#
Tags: 2025, Game Jam, Global Game Jam
Team Size: 5
Tools: Unity C#
Tags: 2025, Game Jam, Global Game Jam
Tags: 2025, Game Jam, Global Game Jam

Autootje
Drive between mindless cars and other players. Watch out for who might try to stop you from getting a new highscore!
What I worked on: Programming & Visuals
Team Size: 1
Tools: Unity C#
Tags: 2022, Game Jam, Online Multiplayer, Arcade
Team Size: 1
Tools: Unity C#
Tags: 2022, Game Jam, Online Multiplayer, Arcade
Tags: 2022, Game Jam, Online Multiplayer, Arcade

Ivannio Ivre, the Painter's Struggle
In the game "Ivannio Ivre, the Painter's Struggle" you play as French painter. You'll have to pull out your paintbrush and start a succesful art business.
What I worked on: UI Programming
Team Size: 4
Tools: Unity C#
Tags: 2024, Game Jam, GMTK
Team Size: 4
Tools: Unity C#
Tags: 2024, Game Jam, GMTK
Tags: 2024, Game Jam, GMTK

I Have No Enemies
Capture "players" by reflecting their bullets. Turning them into allies. Untill..
What I worked on: Gameplay Programming
Team Size: 2
Tools: Unity C#
Tags: 2023, Game Jam, GMTK
Team Size: 2
Tools: Unity C#
Tags: 2023, Game Jam, GMTK
Tags: 2023, Game Jam, GMTK

Carmi
Try to get a highscore! You're able to drive around as long as you have fuel.
What I worked on: Gameplay Programming
Team Size: 4
Tools: 2023, Unity C#
Tags: Game Jam, Over the top, Arcade
Team Size: 4
Tools: 2023, Unity C#
Tags: Game Jam, Over the top, Arcade
Tags: Game Jam, Over the top, Arcade

BrainStorm
Collect brains that fall from the top of the screen before they land on the ground, and avoid the anvils descending with them.
What I worked on: Gameplay Programming
Team Size: 6
Tools: Unity C#
Tags: 2021, Game Jam, High Score
Team Size: 6
Tools: Unity C#
Tags: 2021, Game Jam, High Score
Tags: 2021, Game Jam, High Score

Dire Snooze
You are in dire need of sleep! The goal is to get enough sleep before your work shift is over! But be careful your boss will check in on you from time to time.
What I worked on: Programming & Visuals
Team Size: 1
Tools: Unity C#
Tags: 2020, Game Jam, Button Mash
Team Size: 1
Tools: Unity C#
Tags: 2020, Game Jam, Button Mash
Tags: 2020, Game Jam, Button Mash
Other
Some screenshots, other projects, some art, game recreations, some scrapped stuff, etc.